#ifndef __Math_MenuManager__
#define __Math_MenuManager__

#include "cocos2d.h"
#include "ui/CocosGUI.h"
#include "../Splash/SplashConfig.h"

USING_NS_CC;
using namespace ui;
class MenuManager : public cocos2d::Layer
{
private:
    Size m_screenSize;
    void btnSettingClick(Ref* pSender);
    void btnCloseClick(Ref* pSender);
    void btnModeClick(Ref* pSender);
      //  void init();
    Button* btnSettings;
    Node* pnlSettings;
    void initBackground();
public:
    float deltaTime;
    void initalize();
    static Scene* createScene();
    float kScale;
    virtual bool init();
        
    CREATE_FUNC(MenuManager);
};


#endif
